The video game industry in Peru has seen rapid growth over the past two decades, with major companies like “Dicefolk,” “Tunche,” “Arrog,” and “Imp of the Sun” showcasing Peru’s talent on the international stage. This success is due in part to the collaborative efforts of institutions like the Culture Ministry (Mincul) and trade organizations like the Associated Video Game Companies of Peru (CVA).
Recently, Mincul and CVA signed a framework agreement for inter-institutional collaboration aimed at promoting the development and growth of the industry. The agreement outlines guidelines for collaboration between the parties to support academic training, capacity building activities, and the exchange of strategic information. This agreement signifies a commitment by both institutions to support and nurture the burgeoning video game industry in Peru for continued success and innovation.
During a recent signing ceremony, key figures in the industry shared their experiences representing Peru at international festivals, discussed their latest projects, and highlighted the growth achieved in the industry. The event brought together major companies in the video game development sector in Peru, including Mateo Alayza, Luis Wong, and Jennifer Semeler Meignen. These figures have played a crucial role in driving growth and success within the industry through their work with Mincul and CVA.
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