Sneaky Snakes: The Card Game that Combines Luck and Strategy with a Social Twist

Sneaky Snakes: A Game of Bluffing and Card Collection from the Team in Zagreb

Sneaky Snakes is a new card game from Zagreb that may remind older players of a platform game for GameBoy. The creators say that the idea for the game is about 4 years old and was inspired by famous games like Exploding Kittens, Codenames, and Unstable Unicorns. They wanted to design a game where all players stay engaged until the end, avoiding players dropping out or getting bored while others play.

Sneaky Snakes is based on bluffing and maintaining a poker face, creating an emotional rollercoaster experience. The goal of the game is to have the longest snake at the end of each round, meaning the most cards in your hand. Players use sneaky moves to try to reduce their opponent’s card count while increasing their own.

The team behind Sneaky Snakes spent hours brainstorming, creating prototypes, and testing the game with friends before presenting it to a wider audience. They designed the game for socializing with fast and simple gameplay that is refreshing compared to classic games like UNO. The mechanics of the game allow for bluffing and strategy, making it interesting for players of various skill levels.

Sneaky Snakes has been showcased at fairs in Birmingham and Essen, and the team is considering using Kickstarter to launch the game online. The team consists of a mathematician, a geneticist, and a business professional, along with a graphic designer responsible for the artwork in the game.

Overall, Sneaky Snakes offers a fun and engaging gameplay experience for players looking for a unique card game that combines luck and strategy. The team continues to work on expansions and new games beyond Sneaky Snakes, ensuring that they stay innovative and creative in the world of card games.

In summary: Sneaky Snakes is an exciting new card game from Zagreb that combines bluffing and strategy with fast-paced socializinggameplay. The goal is to have the longest snake at each round’s end by reducing your opponent’s card count while increasing your own. With hours spent brainstorming prototypes testing with friends before presentation to wider audiences; Kickstarter may be used as an option for launching online after being showcased at fairs in Birmingham & Essen

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